✅ LEARN ADDITION AND SUBTRACTION: 346 adding and subtracting flash cards for primary school students in kindergarten and grades 1, 2, and 3. All addition facts 012 and subtraction facts 017, +4 addition and +2 subtraction bonus facts.
✅ UNIQUE VISUAL AIDS: Graphic illustration on back of cards help child clearly understand the math fact; also includes color coded addends and minuends for targeted practice.
✅ SORT & ORGANIZE: Exclusive tab system allows adults to organize the cards their child has mastered vs unmastered. Each card includes one rounded corner and is the perfect size for faster sorting and orienting.
✅ HIGHEST QUALITY: The packs of laminated math flash cards are made from high quality card stock and come in extrasturdy boxes for storage.
✅ TEACHING & EDUCATION MADE FUN: Comes with 10 teaching methods and 10 fun learning games. Also includes the full addition and subtraction charts for reference.
Think Tank Scholar Addition and Subtraction Flash Cards provide an easy, smart and effective way to make learning math fun while ensuring your child is prepared for class and tests. These flashcards were specially designed to boost kindergarten, first, second and third grade students’ fact recall and math literacy.

Includes all facts. This full set of346 math flashcards, includes all math facts (012 for addition and 017 for subtraction), with addition and subtraction tables from basic single digit 0+0 and 00 to more advanced two digit (2 digit) problems to 12 for addition (including 12+12) and 17 for subtraction (including 1717), plus 6 bonus facts.Most sets contain only 010, 110, 012 or 112, or they omit variations (ie  they include 6+8 but omit 8+6).

Cards haveone fact per card with the problem on the front and solution on the back. Teach your child to master simple addition and subtraction to more advanced double digit problems needed for elementary school and beyond.

Studies show that65% of people are visual learners and that's why the cards in this bundle set also contain auniquely designed graphic illustration with groups of symbols (for example, + plus for addition cards;  minus for subtraction cards) which help children visually understand the concept behind the facts, not just the rote memorization of the answer.

Ourextra sturdy innovative Box and Tab design helps the learner differentiate mastered, semimastered, and unmastered equations, allowing them to track their accomplishments and keeping them engaged.

Nondistracting design, large bold print, and colorcoded addends and minuends help boys and girls learn to add and subtract. They clearly begin torecognize patterns and understand traditional concepts of adding and subtracting.

Complete set of flash cards are made ofhighquality card stock with a smooth, durable laminated coating; each card has one rounded corner for easy sorting and handling.
This set includes10 fun subtraction and addition games:
Addition

Next 10: After solving, ask the learner how many more to add up to the next 10, i.e. 8+5 = 13, then how many more to get to 20?

Inverse: After solving a fact, ask the learner to solve the subtraction version. i.e. 8+5 = 13, then what is 135?

And Then Some: After solving a fact, ask the learner to add another addend. i.e. 8+5 = 13, now add 4 more to that.

Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.

War: Divide the deck in half between 2 players. Draw one card each. The person with the higher answer gets the cards. Person with the most cards at the end wins.
Subtraction

Alternate Ending: After solving, ask the learner how much they'd have to subtract to get to a different number, i.e. 124 = 8, well how much would you have to subtract to equal 6 instead?

Inverse: After solving a fact, ask the learner to solve the addition version. i.e. 85 = 3, then what is 3+5?

And Then Some: After solving a fact, ask the learner to subtract another number. i.e. 125 = 7, now subtract 3 more.

Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.

War: Divide the deck in half between 2 players. Draw one card each. The person with the lower answer gets the cards. Person with the most cards at the end wins.
This set includes 10 addition and subtractionteaching methods:
Addition

Using the Tabs: The best way to use this deck is to sort the cards into 3 piles as the learner answers each fact  ones they've Mastered, ones they Kind of Know, and ones they Don't Know Yet. Then after each session, put the cards back into the box using the included tabs to organize the piles. Storing the cards this way allows the learner to target the facts he/she needs to work on as well as easily accessing the ones they had previously mastered to do an occasional refresh.

Visual Charts: Each fact card contains a visual graphic on the back illustrating the answer. Reviewing this will help reinforce the math concept behind the multiplication fact and ultimately boost their math literacy as well as their fact recall.

Addition Chart: Review the included addition chart and point out the patterns (i.e. 6+7 = 5+8). This helps learners visualize the concept of addition and develop their number sense.

Target Addends: Test all the facts for one addend at a time  note, each addend group is color coded to make it easier to find them. Tip: review the addition chart for that number first to familiarize the learner, then test with the cards for that addend in random order.

Multiple Addends: After learner shows proficiency with multiple addends, test multiple addends at the same time to increase difficulty.
Subtraction

Alternate Ending: After solving, ask the learner how much they'd have to subtract to get to a different number, i.e. 124 = 8, well how much would you have to subtract to equal 6 instead?

Inverse: After solving a fact, ask the learner to solve the addition version. i.e. 85 = 3, then what is 3+5?

And Then Some: After solving a fact, ask the learner to subtract another number. i.e. 125 = 7, now subtract 3 more.

Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.

War: Divide the deck in half between 2 players. Draw one card each. The person with the lower answer gets the cards. Person with the most cards at the end wins.
Think Tank Scholar’s extra design considerations make the difference in beginners’ and more advanced learners’ complete understanding of the math concepts, thus inspiring pride in their knowledge. Here’s to a lifetime love of creative thinking and learning!