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681 Math ADDITION, SUBTRACTION, MULTIPLICATION and DIVISION FLASH CARDS Bundle Pack | All Facts 0-12 | Color Coded

LEARN ADDITION, SUBTRACTION, MULTIPLICATION AND DIVISION: 681 math flashcards for kindergarten,first, second, third, fourth, fifth, and sixth grade studentslearning all addition, multiplication, divisionfacts 0-12 and all subtraction facts 0-17 plus 16 bonus facts!

 UNIQUE VISUAL AIDS: Graphic illustration on back of card helps child clearly understand math concepts; also includes color coded addends, minuends, multiplicands and divisors for targeted practice.

 SORT & ORGANIZE: Exclusive tab system allowsadults to organize the cards their child has mastered vs unmastered. Each card includes one rounded corner and is the perfectcard sizefor faster sorting and orientation.

 HIGHEST QUALITY: Thepacks of laminated math flashcardsare made from high quality card stock and come in extra-sturdy boxes for storage.

 TEACHING &EDUCATION MADEFUN: Comes with 20 teaching methods and 20 fun learninggames.  Also includes full addition, subtraction, multiplication and division charts for reference.


Think Tank Scholar Addition, Subtraction, Multiplication and DivisionFlash Cards provide an easy,smart and effective way to make learning math fun while ensuring your child understands math fundamentals in preparation for complex concepts likefractions and percent. These flashcards were specially designed to boost Kindergarten,1, 2, 3, 4, 5and6 grade students’ fact recall and math literacy.

  • Includes all facts.  Thisfull setof681 math flash cards, includes all 0-12 addition, multiplication and divisionmath facts and 0-17subtraction math facts. These problems containbasic single digit(ie, 0+0 and 0x0) to complicatedtwo digit (2 digit) tables (ie, 12+12 and12x12) and moreadvanced long division equations (ie, 144÷12). The bundle also includes 16 additional bonus math facts.Most sets contain only1-10, 0-10, 0-12or1-12 tables or they omit variations (ie - they include 6x7 but omit 7x6).
  • Cards haveone fact per card with the problem on the front and solution on the back. Teach your child in kindergarten andgrade 1, 2, 3, 4, 5, or 6to master thesimple to more difficultdoubleand tripledigitproblems needed for elementary school and beyond.
  • Studies show that65% of people are visual learners and that's why the cards in this set also contain auniquely designed graphic illustration of the problem which helpsbeginnersvisually understand the concept behind the facts, not just the rote memorization of the answer.
  • Ourextra sturdy innovative Box and Tab design helps the learner differentiate mastered, semi-mastered, and unmastered equations, allowing them to track their accomplishments and keeping them engaged.
  • Non-distracting design,large bold print, and color coded addends, minuends, multiplicands and divisors helpbeginning boys and girls clearlyrecognize patterns and understand traditional concepts like how to add,subtract, multiply factors and divide numbers.
  • Complete setof flash cards are made ofhigh quality card stock with a smooth, durable laminated coating; each card has one rounded corner for easy sorting and handling.
  • Best for studentsages5, 6, 7, 8, 9,10, 11, 12 and 13

This bundle includes 20 fun addition, subtraction, multiplication and division games

Addition

  • Next 10: After solving, ask the learner how many more to add up to the next 10, i.e.  8+5 = 13, then how many more to get to 20?
  • Inverse: After solving a fact, ask the learner to solve the subtraction version.  i.e. 8+5 = 13, then what is 13-5?
  • And Then Some: After solving a fact, ask the learner to add another addend.  i.e. 8+5 = 13, now add 4 more to that.
  • Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.
  • War: Divide the deck in half between 2 players. Draw one card each. The person with the higher answer gets the cards. Person with the most cards at the end wins.

Subtraction

  • Alternate Ending: After solving, ask the learner how much they'd have to subtract to get to a different number, i.e. 12-4 = 8, well how much would you have to subtract to equal 6 instead?
  • Inverse: After solving a fact, ask the learner to solve the addition version. i.e. 8-5 = 3, then what is 3+5?
  • And Then Some: After solving a fact, ask the learner to subtract another number. i.e. 12-5 = 7, now subtract 3 more.
  • Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.
  • War: Divide the deck in half between 2 players. Draw one card each. The person with the lower answer gets the cards. Person with the most cards at the end wins.

    Multiplication

    • Inverse: After solving a fact, ask the learner to solve the division version. e. 6x4 = 24, then what is 24/6?
    • Double up: After solving a fact, ask the learner to double the answer. e.  if 6x4 = 24, then what is 24x2?
    • And Then Some: After solving a fact, ask the learner to multiply another factor.  e.  6x4 = 24, now multiply that 3.
    • Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.
    • War: Divide the deck in half between 2 players. Draw one card each. The person with the higher answer gets the cards. Person with the most cards at the end wins.

    Division

    • Inverse: After solving a fact, ask the learner to solve the multiplication version.  i.e. 24/6 = 4, then what is 4x6?
    • Halve It: After solving a fact, if the answer is an even number, ask the learner to halve the answer.  i.e. if 24/6 = 4, then what is 4/2?
    • Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.
    • War: Divide the deck in half between 2 players. Draw one card each. The person with the lower answer gets the cards. Person with the most cards at the end wins.
    • Find It: Name a number from 0-12.  Learner searches the deck to find a fact card that has that number as the answer. 

    This bundle includes 20addition, subtraction, multiplication and division teaching methods

    Addition

    • Using the Tabs: The best way to use this deck is to sort the cards into 3 piles as the learner answers each fact - ones they've Mastered, ones they Kind of Know, and ones they Don't Know Yet. Then after each session, put the cards back into the box using the included tabs to organize the piles. Storing the cards this way allows the learner to target the facts he/she needs to work on as well as easily accessing the ones they had previously mastered to do an occasional refresh.
    • Visual Charts: Each fact card contains a visual graphic on the back illustrating the answer. Reviewing this will help reinforce the math concept behind the multiplication fact and ultimately boost their math literacy as well as their fact recall.
    • Addition Chart: Review the included addition chart and point out the patterns (i.e. 6+7 = 5+8). This helps learners visualize the concept of addition and develop their number sense.
    • Target Addends: Test all the facts for one addend at a time - note, each addend group is color coded to make it easier to find them.  Tip: review the addition chart for that number first to familiarize the learner, then test with the cards for that addend in random order.
    • Multiple Addends: After learner shows proficiency with multiple addends, test multiple addends at the same time to increase difficulty.

    Subtraction

    • Alternate Ending: After solving, ask the learner how much they'd have to subtract to get to a different number, i.e. 12-4 = 8, well how much would you have to subtract to equal 6 instead?
    • Inverse: After solving a fact, ask the learner to solve the addition version. i.e. 8-5 = 3, then what is 3+5?
    • And Then Some: After solving a fact, ask the learner to subtract another number. i.e. 12-5 = 7, now subtract 3 more.
    • Slapjack: Lay out 3 cards. Call out the answer to one of the cards. The learner that slaps on the correct fact card wins the card. The learner with the most cards at the end wins.
    • War: Divide the deck in half between 2 players. Draw one card each. The person with the lower answer gets the cards. Person with the most cards at the end wins.

      Multiplication

      • Using the Tabs: The best way to use this deck is to sort the cards into 3 piles as the learner answers each fact - ones they've Mastered, ones they Kind of Know, and ones they Don't Know Yet. Then after each session, put the cards back into the box using the included tabs to organize the piles. Storing the cards this way allows the learner to target the facts he/she needs to work on as well as easily accessing the ones they had previously mastered to do an occasional refresh.
      • Visual Charts: Each fact card contains a visual graphic on the back illustrating the answer. Reviewing this will help reinforce the math concept behind the multiplication fact and ultimately boost their math literacy as well as their fact recall.
      • Multiplication Chart: Review the included subtraction chart and point out the patterns (i.e. 6x4 = 12x2). This helps learners visualize the concept of multiplication and develop their number sense.
      • Target Factors: Test all the facts for one factor at a time - note, each factor group is color coded to make it easier to find them. Tip: review the multiplication chart for that number first to familiarize the learner, then test with the cards for that factor in random order.
      • Multiple Factors: After learner shows proficiency with multiple factors, test multiple factors at the same time to increase difficulty.

      Division

      • Using the Tabs: The best way to use this deck is to sort the cards into 3 piles as the learner answers each fact - ones they've Mastered, ones they Kind of Know, and ones they Don't Know Yet.  Then after each session, put the cards back into the box using the included tabs to organize the piles. Storing the cards this way allows the learner to target the facts he/she needs to work on as well as easily accessing the ones they had previously mastered to do an occasional refresh.
      • Visual Charts: Each fact card contains a visual graphic on the back illustrating the answer.  Reviewing this will help reinforce the math concept behind the division fact and ultimately boost their math literacy as well as their fact recall.
      • Division Chart: Review the included division chart and point out the patterns (i.e. 12/3 = 16/4). This helps learners visualize the concept of division and develop their number sense.
      • Target Divisors: Test all the facts for one divisor at a time - note, each divisor group is color coded to make it easier to find them.  Tip: review the division chart for that number first to familiarize the learner, then test with the cards for that divisor in random order.
      • Multiple Divisors: After learner shows proficiency with multiple divisors, test multiple divisors at the same time to increase difficulty.


      Think Tank Scholar’s extra design considerations make the difference in beginning and advanced learners’ complete understanding of the math concepts, thus inspiring pride in their knowledge. Here’s to a lifetime love of creative thinking and learning!

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